Elliott Trent: Visual Effects, 3D Modeling and Cheese


Change of direction

After spending last night waking up all the time from wierd dreams about this project, I had a small ephiphany.

I’ve been worrying loads about making sure the sky is consistant between each frame.. and build crossovers look good and such, and then it hit me, why not just do it as a wide comp and split after the final render? Makes far more sense and it will be far more consistant!

Very exciting! Here is a little screen shot of my overworked imac.. (it doesnt enjoy resolutions of 11404×1080)


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